GREETINGS TO YOU, DUNGEONEERS!!!
Recently, Fourthcore Team Deathmatch (FTDM) was given an unparalleled opportunity for glory at the Charm City Game Day. Many stalwart foes were enraptured by our never-ending thirst for slaughter, and have fallen under the Blood-Madness.
THEY DO NOT CARE ANYMORE! LIFE? DEATH? THE SAME! ONLY THAT THE CROWDS WILL BE THERE TO GREET THEM WITH HOWLS OF LUST AND FURY!!!
As such, FTDM has received a surge in enthusiasm and interest. I am here to put down a few myths and relay some exciting news about the most fun way to play D&D. Ever.
- FTDM is not all of Fourthcore, it is but a sliver of the whole. Shall I draw you a Venn Diagram? I shall! Fourthcore is a core set of philosophies that expresses itself in many ways, only one of which is Deathmatch. For more, see SVD.
- Ross is in charge of FTDM and makes all "executive" decisions. FTDM owes a lot to many people, but ultimately there needs to be only one captain on the ship. If you're going to do something with FTDM, make sure you run it by him for his advice. He's been doing this bullshit for a long time now and knows what he's saying!
- Fourth Edition is alive and well, and the term "Fourthcore" is not going anywhere in the foreseeable future. Maybe one day we'll drop things to just "D&D Deathmatch", but don't hold your breath. Simply put, Fourth Edition Dungeons & Dragons provides the bar-none most robust medium for which to project our particular brand of fun and madness and no amount of froo-froo "character development" is going to get in our way.
- GenCon 2012 will be offering a golden opportunity with a Fourthcore Team Deathmatch Tournament! Run by Jon Green and Rob Waluchow, we have a whole tab full of information here.
- Some of our FTDM regulars may have noticed that the play-by-post matches have not been receiving their usual attention from Ross. That is because, thanks to Sean, FTDM is planning on utilizing Roll20 for all our online matches in the near future. Stay tuned as more information becomes available!