Q: How is this different from a D&D Minatures warband skirmish, Lair Assault, or the Core Coliseum?

A: Fourthcore Team Deathmatch is much more fast paced and engaging experience than a simple warband encounter. We use the full D&D 4th Edition ruleset, and tap into all the benefits and fun of cooperative team play, with the excitement and rush of victory when you smite your fellow dungeoneers. Fourthcore Team Deathmatch provides a frantic, frenzied pace that is typically unheard of in tabletop games, and completely avoids the slow, "chess playing" mentality that can creep into some games. Also, while many similar PvP games stop when a team is killed, Fourthcore Team Deathmatch keeps the fun and high-octane action going. A few bad rolls or poor tactical decisions early on can be overcome with a fever-pitched comeback by a determined team.

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