FTDM Match 16, Round 9, FINAL ROUND!!
New Year's resolution: Killing 35 PCs in this matchup!...Ok, maybe 30?!
25 Deaths and counting! 1-3-13, 12:39pm
Poor Cyclone, we knew ye well!
3 days left! Make the most of it dungeoneers!!!
A crazy fast Saturday so far! 31 kills at 1-5-13, 1:30pm
Odin respawns at the ever-popular location 4. Does Team Ragnorak have a comeback in them?
ReplyDeleteA comeback (to tie the game) requires a minimum 5 deaths from the other team. If the other team were to "take a knee" as it were, for their turns (waiting 11 hours each), this is impossible.
DeleteNot like we're not gonna go down fighting, but those are the facts.
Well, I would hope Team Neeson wouldn't take a knee. Still looking for that Cyberdemon crit...could be the blessing in disguise for the Norse!
DeleteDoing worry, I at least will only be taking the knee to the Asgardian's faces.
Delete[OOC]
ReplyDeleteVia the overnight email, sorry didnt stay up late and just woke up!:
Move to J15.
Inspiring word on Thor.
Direct the strike with Thor.
[Carnage]
Thor heals for (4)+7=11 hp. Tor now at 11 hp.
DtS: Thor makes an MBA vs Qui-Gon: (19)+10-5 for running=24 vs AC 22. A hit! for (5+6)+6=17 damage. Qui-gon drops to 4 hp.
Aslan is up!
Aslan lets out a mighty roar as victory looms near.
ReplyDeleteTech:
Move: Use Steel Wind to move to H13 avoiding Thor's OA
Standard: Steel Wind on Baldar and Odin (if possible w/ Odin) +6 vs. Ref. 1d8+5 and use flurry of blows on Baldar for 3 damage and pulling him to G14.
[OOC]
DeleteThere is a LoS there, plus its a burst attack, so cover isn't an issue.
[Carnage]
Steel Wind vs Odin: (14)+6=20 vs Ref 14...hit! for (4)+5=9 damage. Odin down to 15 hp.
Steel Wind vs Balder: (2)+6=8 vs Ref 16...miss!
roll a two, drink the hooch Aslan!
Balder takes 3 damage from flurry of blows, slid to G14, and is now at 2 hp.
Balder is up!
Balder readies to release a withering salvo of arrows.
ReplyDeleteTech:
Immediate Interrupt (on Aslan striking Odin): RBA +8 vs AC,1d10+5+1d6(HQ)+1d8+2(DR)
If successful {
Standard: Skirmishing Shot, move to E12, +7 vs AC against Oskar, 2d10+5
Minor: pick up BFG
Move: H15 }
If Interrupt doesn't hit {
Standard: Twin Strike: +8 vs AC on Aslan, 1d10+1d6(HQ)+1d8+2(DR)
If successful {
Move: to E12
Minor: Pick up BFG }
If Twin Strike doesn't hit: stay at I15 }
[OOC]
DeleteQui-Gon currently resides in E12, picking up the BFG won't provoke an OA, but moving next to E12 to pick it up and firing your skirmish shot will...so lemme know were you'd like to end your Skirmish move and if you still want the BFG for posterity sake.
[Carnage]
Guardian Arrow vs Aslan: (14)+8=22 vs AC 19..hit! for (1)+(3)+5+(7)+2= 18 damage. Aslan drops to -8 hp.
As the Interrupt goes off when the attack hit Odin, Aslan falls unconscious before the attack is resolved...Odin therefore back to 24 hp, Balder cannot be flurried (back to 5 hp) and is back to starting at I15, not G14.
Skirmish Shot:
(5)+7=12 vs AC 19...miss.
Pick up BFG, move to H15 still? Balder will end his turn in the courtyard and take 10 fire (drops to -5 hp).
Loki rejoins the fight at location 3.
I though H15 was outside the courtyard and not subject to fire-y deathness.
DeleteOops, your right Matt. No fire damage. Are you just ignoring the BFG then b/c qui-gon stands over it?
DeleteNo, I'll grab for it and take it with me if I can.
DeleteOk. It's not going to stop you from taking it, just making sure your willing to risk the OA and dropping below 0.
DeleteBalder moves to E13 to grab the BFG from under Qui-Gon's feet. The Jedi strikes at him, guarding the future tech from his ancient hands...
OA from Qui-gon: (14)+7=21 vs AC 18. hit! for (3)+5=8 damage. Balder drops to -3 hp and is dazed. He gets teh BFG, but at a cost. Since dazed, you lose the move action and stay in the courtyard. 10 fire damage and Balder is at -13 hp.
Loki's turn (clock reset to now). Map Updated shortly.
Sorry, Balder in F12, not E13...makes more sense, ya?
DeleteWait a sec. The Guardian Arrow was if Aslan attacked Thor, not Odin.
DeleteThis comment has been removed by the author.
ReplyDeleteAugh! I wrote it down backward in my correction post. Dammit! Meant to switch it from Thor to Odin but wrote it wrong.
DeleteNo, I was right the first time.
Deletehttp://www.fourthcoreteamdeathmatch.com/2013/01/ftdm-match-16-round-8.html?showComment=1357330488054#c4780785353669250890
Ok, so it was Thor originally guarded, changed to Odin. Turn goes off as originally stated. Balder ends his turn in H15.
ReplyDeleteSorry, completely missed that correction.
DeleteReappearing again, far from the fray, the devious Lord of Lies strolls southward. Glancing a foe through the doorway, he mutters foul explanations, before clinching his fists, forming frozen chains in mid air, and hurling them towards his target.
ReplyDeleteCrunch:
Move: O8
Minor: Curse Oskar
Standard: Chains of Levistus, +3 vs Fort (12), 4d6+5 damage, +5 if attack bloodies. Extra 2d6 damage if Oskar moves.
[Carnage]
DeleteChains of Levistus vs Oskar: (16)+3=19-2 for cover+2 from Thor's healing word=19 vs Fort 12...hit! for (1+6+6+2)+5=20 damage +5 for bloodying=25 damage to Oskar. Oskar falls to 0! Oskar drops the railgun and rocket launcher in L12.
With the score as is, I assume Oskar will respawn. At location 4 to be exact. Map Updated.
[OOC]
ReplyDeleteI would have fallen to 0, if Chains of Levistus didn't do Cold damage, which I resist 5 of. So I assume that I am where I was on the Pentagram with 5 hit points, and no respawn.
[Oskar]
"You cannot bind me! I am the keeper of the list, and the list is life, my friend! This rocket launcher, however..."
[Tech]
Start turn on Pentagram to activate it.
Minor: Healing Word on Aslan, surge +1d6 and he gets a +2 power bonus to attack until EofNT.
Move as minor: reload rocket launcher
Standard: Shoot Loki in the face with a rocket.
[OOC]
ReplyDeleteRight Right, Osakr stays put, my bad. I'll put you back in L12 when I update the map next.
[Carnage]
Aslan heals for (3)+5=8 hp. Aslan at 8 hp. +2 bonus applied (what a buffed lion/insect thing he is!).
Rocket reloaded, Rocket Launched:
(19)+8=27 vs AC 13. A definite hit!...for (6+5+3+2+3+1)=19 fire damage. Loki drops to 13 hp.
Tell Me, Qui-Neeson, what shall you do with two enemies before you?
and the Pentagram?
ReplyDelete[Pentagram]
DeleteA surge of flame engulfs all in sight of archway (3)...Loki takes 20 fire damage and drops to -7 hp.
[OOC]
ReplyDeleteQui-Gon's turn from the Airport bar via email:
"I'm at the airport right now, so I can't get to my character sheet to find the exact name and stats, but I have a burst 1 at will attack to use as standard, I place my Aegis on Thor as minor, and if he's within range, I use my move to use telekinetic leap on Oskar to fly him off and back on the pentagram"
TL;DR:
Sword burst
Aegis on Thor (marking him),
then use telekinetic leap on Oskar to re-activate the pentagram.
[Carnage]
Sword Burst:
vs Balder (3)+5=8 vs Ref 16...miss!
vs Thor (14)+5=19 vs Ref 12...hit! for (6)+5=11 damage. Drops Thor to 0 and dazes him (again).
Thor is also marked.
Telekinetic leap: Ranged power, so Balder gets the OA as Thor is dazed:
(14)+0=14...miss! Those ranged attackers never seem to be able to connect with an OA....
Oskar flies on and off the pentagram again...activating it and burning within sight of archway (2). Thats Ra's! He takes 15 damage, drops to -26 hp, and is GIBBED.
Thor is up, dazed, and down by 4: Team Ragnorak 18, Team Neeson 14.
Sorry, Balder is in H15, no need to be attacked.
DeleteThis should have triggered Chains of Levistus, doing an extra 2d6 damage.
DeleteAh yes, forgive me in my rush towards the finish.
DeleteOskar takes (3+5)-5=3 cold damage. Oskar at 2 hp then.
Ah yes, forgive me in my rush towards the finish.
DeleteOskar takes (3+5)-5=3 cold damage. Oskar at 2 hp then.
Well, it's worth a try - what can we lose at this point, right? ROLL ALL THE d6s!!
ReplyDelete[Tech]
Standard: Avalanche Strike on Qui-Gon
Attack: +6 +4 (juggernaut) = +10 vs AC 22
Hit: 6d6 brutal +6 damage +1d8+2 necrotic damage (hey look, even if nobody else did, Thor went to 0 HP)
Effect: +4 to hit Thor!
[OOC]
Deletehttp://www.youtube.com/watch?v=M9UgWyGB3vc !!!!!
[Carnage]
Avalanche: (14)+10 =24 vs AC 22! hit! for (4+5+5+6+4+2)=26+6= 32 damage.
!!!DAT DEATHMATCH!!!
And I do believe Ra's was w/i 5 of you Thor, so DR goes off as well for an extra (1)+2=3 damage. Qui-Gon takes a total of 35 and drops to -14 hp (And one, ONE! hp away from the gib).
Savage Juggernaut Level 5 reached!
Ra's respawns at location 1. He has the remaining 7.25 hours to act. Does the master of the league of shadows allow the game to continue?
Oh hey, that Dark Reaping die is brutal as well.
Delete(Thor totally can't keep a straight face like Loki can for these things)
With a deranged grin, his mind twisted from repeated ressurections in the Lazarus Pit, Ra's Al Ghul, Master of the Legue of Shadows, surveys the battlefield.
ReplyDeleteLooking upon the battered bodies of the Asgardians, the Demon's Head laughs triumphantly. Victory is imminent... but there is always time for one last machination, one last twist of the knife.
[tech]
Move Action: Run to D9
Standard Action: Charm of Misplaced Wrath against Thor.
+0 (+5, -5 for running) vs. Will
Hit: Slide him to I14.
Effect: he makes a MBA against Odin with a +2 bonus to damage.
Minor Action: sustain whirlwind, sliding Oskar on and off the pentagram.
Free Action: win
[OOC]
DeleteOh, Thor, you slay me!
[Carnage]
Ra's runs,
Thor chuckles...
CoMW: (3)+0=3. Miss!
Oskar, the flying german, takes another swing on the pentagram!
All within sight of archway (3) take the 20 fire...loki AGAIN. he drops to -27 and is GIBBED.
Ra's takes 5 fire damage, drops to 21 hp.
CYBERDEMON
vs Odin: (11)+8=19 vs AC 17...hit! Odin takes 20 Fire & Thunder damage and drops to 4 hp.
MIGHT AS WELL CALL IT HERE, TEAM NEESON HAS OUT WITTED THE NORTHMEN!
CONGRATS TO ALL, ITS BEEN A VICIOUS 3 WEEKS!
Again, Oskar should be dead by now, thus Loki is not...
DeleteOskar is slid the second time by the whirlwind, so no extra damage from chains. But as the telekinietic leap is granted movement, that sticks.
DeleteGood games, guys! Well played.
ReplyDeleteYou guys have inspired me to start dreaming of a Team Nicholas Cage.
ReplyDeleteMOST. TERRIFYING. TEAM. EVER.
Deletehttp://www.buzzfeed.com/stolen/17-reasons-why-nicolas-cage-is-the-worlds-greates
DeleteHe is so very Fourthcore. Would Team Cage all be Shamans? How else can you achieve such great acting skills without practicing the nouveau shamanistic way of acting.
DeleteOr vampires: http://latimesblogs.latimes.com/gossip/2012/02/nicolas-cage-not-a-vampire-time-traveling-vampire.html
DeleteAnd then we'd see Ghost Rider pop up again. That'd be yet another repeat character! ...After Gaucho, Thor, all of WetwORCs... anyone else?
DeleteI think we should see a return of Meathook. That had serious RP potential.
Meathook was oscar nominated in 2011 for sound effects: That "smack" he made while falling from conveyor belt to conveyor belt in the slaughterhouse. Also, holy crap, that match was all the way back in March 2011. Stupid Muppets kicking our ass!
Delete