tag:blogger.com,1999:blog-4262611208488695420.post4028124835202104927..comments2023-06-14T08:09:00.504-04:00Comments on Fourthcore Team Deathmatch: Play-by-Post Match 15 | Round 03Rosshttp://www.blogger.com/profile/08107736691449509380noreply@blogger.comBlogger43125tag:blogger.com,1999:blog-4262611208488695420.post-72151326015275929632012-11-30T10:11:59.961-05:002012-11-30T10:11:59.961-05:00This would make for an awesome meta-adventure. This would make for an awesome meta-adventure. BFlathttps://www.blogger.com/profile/17949851841809689477noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-90150441819834012532012-11-30T10:10:41.648-05:002012-11-30T10:10:41.648-05:00Mwah, ha, ha... I have placed the curse of DOOM on...Mwah, ha, ha... I have placed the curse of DOOM on all of your dice.Kurt Hindererhttps://www.blogger.com/profile/02097309861914987165noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-81970630753920748182012-11-30T08:40:41.312-05:002012-11-30T08:40:41.312-05:00OOC: Mother-truckers! Since when did you start u...OOC: Mother-truckers! Since when did you start using Kurt's dice, Ross?!?!!DeuceDMhttps://www.blogger.com/profile/00959562226201486586noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-90984571719244857912012-11-30T08:30:02.045-05:002012-11-30T08:30:02.045-05:00http://www.youtube.com/watch?v=bGMzm60tN0Uhttp://www.youtube.com/watch?v=bGMzm60tN0UIamfivebearshttps://www.blogger.com/profile/00696975429960924983noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-40452312715745990812012-11-30T08:28:58.658-05:002012-11-30T08:28:58.658-05:00THUS ENDS ANOTHER EXCITING ROUND OF FOURTHCORE TEA...<b>THUS ENDS ANOTHER EXCITING ROUND OF FOURTHCORE TEAM DEATHMATCH!!</b><br /><br />Round 4 heats up with Team ASB&A pulling ahead on the lead.<br /><br />http://www.fourthcoreteamdeathmatch.com/2012/11/play-by-post-match-15-round-04.htmlFourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-26107760543560657162012-11-30T08:26:49.519-05:002012-11-30T08:26:49.519-05:00FOR PUNISHMENT OF THY HEINOUS SINS, THOU ART TAKEN...FOR PUNISHMENT OF THY HEINOUS SINS, THOU ART TAKEN TO PLATFORM #3, WHEREUPON THOU MIGHT WITNESS THE FULL HORRORS OF A DYING MAGICAL REINDEER.<br /><br /><i>[TECH]<br />I'm assuming you'r using OGoB move action to get the needed speed. Which makes both Athletics checks autosucceed (DC 5 on both).<br />Gates of Battle: (1) HUMILIATION!!!!<br />ffuuuuuuuu, sorry man!</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-50921740550662843512012-11-30T07:48:19.411-05:002012-11-30T07:48:19.411-05:00Yukon calls out for Beric, but instead, finds hims...Yukon calls out for Beric, but instead, finds himself again in the dark.<br /><br />Tech:<br />Move to B10 then jump my way to I-10. Athletics +7<br /><br />Assuming I make both jumps needed, minor action to activate my cloud of darkness<br />then standard action to open the gate of battle: +7 vs Reflex 16. 3d10+9 damage on a hit, then activate flurry of blows for another 5 damage. DeuceDMhttps://www.blogger.com/profile/00959562226201486586noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-43197063477133878052012-11-30T07:27:49.886-05:002012-11-30T07:27:49.886-05:00OOC: Thanks, Kurt!<i>OOC: Thanks, Kurt!</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-66235106918526568422012-11-30T01:29:15.844-05:002012-11-30T01:29:15.844-05:00Yukon Cornelius jumps through portals and steals h...Yukon Cornelius jumps through portals and steals himself for a fight, ready for even the most abominable of yeti.<br /><br />Jaqen starts at platform #6.Kurt Hindererhttps://www.blogger.com/profile/02097309861914987165noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-12571358202769568832012-11-30T00:36:41.862-05:002012-11-30T00:36:41.862-05:00"I've hunted many Bumbles in my time... A..."I've hunted many Bumbles in my time... And a good hunter knows when to wait for his prey! LIGHTNING LORD!" Yukon bellows across the field, "You say the night is dark and full of terrors? I'm that terror!"<br /><br />[Tech]<br />MOVE: Through the portal at A6 to Platform 7 and end movement on J10.<br />STANDARD: Total Defense<br />FREE: Call out Beric for being scared of the dark like a child.Sorcerer Blobhttps://www.blogger.com/profile/05382723026649507528noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-2690344755775906572012-11-29T16:20:16.585-05:002012-11-29T16:20:16.585-05:00OOC: He's not dying. MEN FIGHT UNTIL THEY ARE ...OOC: He's not dying. MEN FIGHT UNTIL THEY ARE DYING.Iamfivebearshttps://www.blogger.com/profile/00696975429960924983noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-73603452319914416522012-11-29T16:11:42.322-05:002012-11-29T16:11:42.322-05:00What, no YOU HAVE LOST THE LEAD!?What, no YOU HAVE LOST THE LEAD!?BFlathttps://www.blogger.com/profile/17949851841809689477noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-9756567127693829232012-11-29T16:05:28.254-05:002012-11-29T16:05:28.254-05:00OOC: Too bad no one needed your minor action to ge...<i>OOC: Too bad no one needed your minor action to get healed, Andy. Or do you just not care about Kevin's well-being? :P</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-38359148869872631012012-11-29T16:03:41.525-05:002012-11-29T16:03:41.525-05:00THE DEATH TOLL CLIMBS INTO DOUBLE-DIGITS AND THE D...THE DEATH TOLL CLIMBS INTO DOUBLE-DIGITS AND THE DUNGEON MASTER IS PLEASED.<br /><br />BUT ONLY FOR THE MOMENT.<br /><br />COLD VENGEANCE AWAITS WITH THE RESPAWN OF DYING YUKON CORNELIUS UPON PLATFORM #4.<br /><br /><i>[TECH] Beguiling Strands<br />Cornelius: (12)+5 vs. Will 11; hit!<br />Robot-Santa: (13)+5 vs. Will 12; hit!</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-63496501953964621372012-11-29T15:49:10.206-05:002012-11-29T15:49:10.206-05:00Pyat is angered that the four-legged, deviously cu...Pyat is angered that the four-legged, deviously cute enemy has already fallen. His vengeance will have to await the death of his two conscious contenders. He jaunts across the map and blasts them with illusions there worst fears in a gambit to confuse them and have them destroy each other.<br /><br />Tech:<br /><br />Move: Shadow Jaunt to K5 (with Devious Jaunt feat). Gain insubstantial EoNT.<br /><br />Standard: Beguiling Strands. Close Blast 5 targeting enemies, vs Cornelius and Robot Santa.<br />+5 vs Will<br />Hit: 5 psychic damage, and push 5.<br />If I hit both, push both to K11 and forced teleport, Santa first, Cornelius's unconscious form for the telefrag.<br /><br />Note: under Forced Movement and Terrain, DMG p44, it says: "A DM can allow a power that pushes a target more than 1 square to carry the target completely over hindering terrain," implying I can push Cornelius over the acid without a chance of harm, and thus without a saving throw.<br /><br />Minor Action: Sustain the Whirlwind. If the above misses Cornelius, slide him to J8.BFlathttps://www.blogger.com/profile/17949851841809689477noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-65386510353544459982012-11-29T14:12:10.904-05:002012-11-29T14:12:10.904-05:00ARCANE CLOUDS OF BLACK DEATH SWIRL OVERHEAD PRESAG...ARCANE CLOUDS OF BLACK DEATH SWIRL OVERHEAD PRESAGING THE DOOM BROUGHT BY THE LIGHTNING LORD.<br /><br />DESPITE THE MIGHTY RAGE, SER BERIC PROVES INCAPABLE OF DEFEATING HIS FOE AND IS AS A RAT IN THE CAGE.<br /><br />THE HOUSE OF THE UNDYING BURNS, PYAT PREE FLEEING TO THE SAFETY OF PLATFORM #7.<br /><br /><i>[TECH]<br />Both jumps (even from standing) autosucceed.<br />Gates of Battle: (9)+6 vs. Reflex 14; hit! close call!<br />for a very good, but not quite enough, (7)+(1)+(4)+(3)+11 = 26 damage!<br />It's no fun 'till you're down to 1!</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-33498418455402211222012-11-29T13:54:08.369-05:002012-11-29T13:54:08.369-05:00New marks mar the Lightning Lord's skin, the o...New marks mar the Lightning Lord's skin, the only indication of the wounds from his fresh death. Seeking out the one who killed him, he passes two dying members of his opposition.<br /><br />"You had best hope your bright nose will continue to shine into death, for if it goes out, darkness will consume you, and the night is dark and full of terrors."<br /><br />[TECH]<br />[Move] Walk to J5, taking the necessary jumps.<br />[Standard] Open the Gates of Battle on Yukon, with Assault and Flurry. +6 vs Ref, 4d10 + 11.Iamfivebearshttps://www.blogger.com/profile/00696975429960924983noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-1662413118845208032012-11-29T13:34:26.041-05:002012-11-29T13:34:26.041-05:00NOTE: Team Blue has challenged the application of ...<i>NOTE: Team Blue has challenged the application of coup de grace, citing it as a specific standard action type. The Dungeon Master agrees, however fate does not and has given the die roll a "ghetto crit" of (8).</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-14459566393038581982012-11-29T13:13:46.291-05:002012-11-29T13:13:46.291-05:00JAQEN, HIS BODY MELTED.
SER GREGOR, HIS WOUNDS SHO...JAQEN, HIS BODY MELTED.<br />SER GREGOR, HIS WOUNDS SHOWING BLOOD.<br />SER BERIC, HIS FACE BLACK, HIS EYES RED. RESPAWN AT PLATFORM #2.<br /><br /><i>[TECH] Coupe de grace can only be done by MELEE attacks, and acid surge is a little vague on what it is, but I do believe the intent is for it to be a Melee 0 attack (it couldn't be a 'Personal' attack, since that would imply attacking oneself). I'll allow it!<br />Acid Surge: (18)+6 +2 vs. Reflex 15 -5; CRITICAL HIT!<br />for (8)+3 damage; GIBBED!!!</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-29803335721031087492012-11-29T11:58:37.887-05:002012-11-29T11:58:37.887-05:00Corrected Turn:
Move Action - Acid Surge to J10, R...Corrected Turn:<br />Move Action - Acid Surge to J10, Running over Jaqen on the way - +6 vs Reflex (+2 for CA for prone and -5 defenses on an unconscious target, coup de gras much? 11 damage on critical hit). Gain 8 THP.<br />Standard - Magic Missile the Mountain (7 damage)<br />Minor - Magic Missile the Mountain (7 Damage)Masonhttps://www.blogger.com/profile/00624790479067511711noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-84178774408946323892012-11-29T10:48:29.225-05:002012-11-29T10:48:29.225-05:00It's turtles and 1's for you all the way d...<i>It's turtles and 1's for you all the way down.</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-65081412211747951092012-11-29T10:33:33.926-05:002012-11-29T10:33:33.926-05:00[TECH]
Robot-Santa may have a ceramic coating prot...<i>[TECH]<br />Robot-Santa may have a ceramic coating protecting him from harm from the acid, but it's still choppy, sludgy waters and difficult terrain. Even with jumping (see below), the Move only gets him to Square F6 {dead center of map}, and square F5 on a run. Please post your remaining standard action.<br /><br />Athletics (8)-1; After a proper running start, only 1 square jumped!</i>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-30852507221353111332012-11-29T08:43:36.909-05:002012-11-29T08:43:36.909-05:00Robot Santa says "Where are all the bad littl...Robot Santa says "Where are all the bad little boys hiding? Must be all dead! Oh wait, there's one! HO HO HO, into the chimney you go!"<br /><br />TECH<br />Minor: Magic Missle the mountain. (7 damage)<br />Move: Walk to F3<br />Standard: Thundering Armor on myself (+1 to my AC until end of next turn), secondary target the mountain, +5 vs Fort, 1d8+5 damage, and push to F1. Masonhttps://www.blogger.com/profile/00624790479067511711noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-62181291978077587532012-11-29T07:36:49.970-05:002012-11-29T07:36:49.970-05:00At least all of my 1s are out of the way early on....At least all of my 1s are out of the way early on.Mogohttps://www.blogger.com/profile/04845907299838808448noreply@blogger.comtag:blogger.com,1999:blog-4262611208488695420.post-6741968895059362702012-11-29T05:05:23.690-05:002012-11-29T05:05:23.690-05:00FALSE.
[TECH] Gregor should have been given an At...FALSE.<br /><br /><i>[TECH] Gregor should have been given an Athletics check to jump the bile (also a roll for Humiliation), so I am decreeing that the natural 1 SHOULD HAVE gone to the check and thus WILL go to the Athletics check. With an effective standing jump, that is still a miss [(1}+7] and he takes 5 acid damage during the charge.<br />The attack itself: (15)+8 vs. AC 15; hit!<br />for (3)+(4)+13+6 = 26 damage and ongoing damage</i><br /><br /><b>!!! KILLING SPREE !!!</b>Fourthcore Team Deathmatchhttps://www.blogger.com/profile/06203888106962563038noreply@blogger.com